Birth Grid OperatorRestrict By Mesh Volume - When on, and you've specified the reference geometry (see following), Birth Grid generates particles only at grid-knot locations inside the reference object. This means, of course, that the reference object must be at least partially inside the operator icon. Example: BirthGrid_RestrictByMeshVolume.zip
Tip: Use this feature to create a particle array with the shape of a mesh object. With the Delete Internal Particles option (see following), the particle array can take the form of a shell that defines the object shape, such as in the following illustration:
You can also use nested mesh objects, combined into a single object with Attach, for layered shells. The way this works is that, when using Restrict By Mesh Volume, the operator places particles only inside each pair of concentric surfaces, so you can get hollowed-out sections without using Delete Internal Particles. For the following illustration, we nested (from the inside out) two cylinders, a box, and a sphere. To get the open top and bottom, we reduced the Birth Grid icon height and positioned it so its top and bottom were inside the nested shapes' bounds. Note: The process of determining which grid knots are inside of the reference geometry can be lengthy, depending on the number of grid knots and complexity of the mesh topology. During the calculations a running progress bar appears in the status area of 3ds Max interface (near the bottom). To interrupt the calculations, click the Cancel button. When Restrict By Mesh Volume is on, the following controls become available:
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